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Let's take a look at how you can push your Marksmanship Sniper to the limit. Suppressive Fire will clear out groups of trash mobs in a single cast, and with the right Tactical item, Penetrating Blasts will also deal splash damage. That said, for all other content, the Marksmanship Sniper will hold their ground just as well as the other two Sniper disciplines - between a highly powerful AoE potential and outstanding target swapping, it may even be the best spec for solo content like story missions and heroics as well as quick Veteran Flashpoint runs with a few other players.
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This is one of those cases where it's easy to learn, but hard to master. This is still a viable spec, but at higher levels of play you'll really need to know your rotations and be intimately familiar with the class in order to adapt to different situations. Marksmanship players will spend a lot of time in cover, making them one of the least mobile classes in the game, but plenty of abilities and utilities help counteract the potential vulnerability that you need to deal with as a result.Īs of 6.3, Marksmanship comes out a lick below Virulence and Engineering in the most difficult scenarios, like the higher echelons of Ranked PvP or Master Mode Operations, but not to a degree that it becomes unviable. Target swapping is where the Marksmanship Sniper excels above all others, allowing you to lay down a consistent stream of damage even if jumping from opponent to opponent without having to wait for DoTs to tick or relying on sustained status effects to proc their abilities. When speaking about a burst DPS or a DoT spec you'll have a rough idea of what to expect, but Marksmanship doesn't quite fit any of these common descriptors, offering more of a consistent delivery of damage through the rotation with situational high impact area-of-effect damage with the right gearing. If you are already in combat, just suppressive fire (sweeping gunfire) if you have 3+ enemies facing you, overwise just use your single target rotation found on sites like Merlyn, which I added to the beginning of this comment.As we mentioned above, the Marksmanship Sniper is harder to define with a single word or phrase than other specs. There's no setup or DoTs required for burst: to start pulls out of combat you can orbital+ambush (XS freighter flyby + aimed shot) into either penetrating blasts (Penetrating rounds) for single target or suppressive fire (sweeping gunfire) into groups. However, sharpshooter is the most straightforward spec of the 3.
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It's also great for defending objectives and has some really good slows and some good burst windows. If you start doing more pvp and find stealthers to be obnoxious, sab is an excellent response to them as you can drop all your aoes in separate places and have them all doing damage simultaneously. Adds are not going to last for you to be able to place the other 2 aoes that sab has, so while sab is a fun spec to be able to place a bunch of aoe abilities down I find it slower than sharpshooter personally. If you take the 25% boost to suppressive fire(sweeping gunfire) DMG (its a utility) it's the highest damage aoe move in the game. I'll add the corresponding slinger ability in an edit in a minute. Excuse my use of sniper abilities, I main sniper. I would stick to sharpshooter personally.
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